Fluid

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SeriousGear.png CFluidEntity Properties

CFluidEntityProps.png
CFluidEntityPersp.png

Primitive

dfdfd
This is used in: link to Fluid_Volumes#section4a


Material

...ggg
This is used in: link to Fluid_Volumes#section1c


Parent Part (Standard)

blah
This is used in: link to Fluid_Volumes#section0


Ignored by Navigation

xx
xx
This is used in: link to Fluid_Volumes#section0


Water Rippler

xxx
xxx
This is used in: link to Fluid_Volumes#section0


Bump Map

xx
xx
This is used in: link to Fluid_Volumes#section0


Post Processing Effect

xx
xx
This is used in: link to Fluid_Volumes#section0


Haze

xx
xx
This is used in: link to Fluid_Volumes#section0


Sound Environment

xxx
xxx
This is used in: link to Fluid_Volumes#section0


Entity Standard Values

This should be the template:
Template:StandardEntityProperties


SeriousGear.pngSpecial Notes

Here is where you put things to watch out for that wouldn't really get mentioned in a tutorial...if they exist.