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==Getting Started==
 
==Getting Started==
*Introduction
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*[[Introduction|Introduction to Serious Engine]]
 
*[[SED3/Hello World|Building a simple map for Serious Sam 3]]
 
*[[SED3/Hello World|Building a simple map for Serious Sam 3]]
 
*[[TTP Map Tutorial|Building a map for The Talos Principle]]
 
*[[TTP Map Tutorial|Building a map for The Talos Principle]]
*Sharing your map
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*[[Building a simple map for Serious Sam Fusion 2017]]
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*[[Workshop#Sharing your work|Sharing your map]]
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*[[Tutorials|Old tutorials page - not reorganized]]
 
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==Basic Mapping==
 
==Basic Mapping==
*The Editors
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*[[Editors|The Editors]]
*World Info
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*[[World Info]]
 
*Adding and aligning entites
 
*Adding and aligning entites
 
*Basic modelling
 
*Basic modelling
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*Lights
 
*Lights
 
*Probe lights
 
*Probe lights
*Backgrounds
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*Background
 
*Camera
 
*Camera
 
*Chapters
 
*Chapters
 
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==Documentation of GUI==
 
==Documentation of GUI==
 
*[[Editor Layout]]
 
*[[Editor Layout]]

Latest revision as of 02:47, 9 October 2018

This wiki is hosted by Croteam as a central point to gather information, documentation and tutorials on Serious Sam games, engines and modding tools. In the future, this will hold separate categories for different games and tools.

Warning 16x16.png Warning: At the moment, this wiki is under construction and reorganization. So please forgive the high amount of missing links or links that lead nowhere. We're working day and night to make this wiki as complete as possible. The following main menu will be expanded and links will be added over time. If the page or information you're interested in is not yet available please check back in the near future. Alternatively, you can see the list of pages that were already on this wiki before reconstruction started in the category Old Pages.

Getting Started

Basic Mapping

  • The Editors
  • World Info
  • Adding and aligning entites
  • Basic modelling
  • Basic Texturing
  • Basic UV mapping
  • Lights
  • Probe lights
  • Background
  • Camera
  • Chapters

Documentation of GUI

Reference

Advanced Mapping

  • Advanced Modelling
  • Advanced Texturing
  • Advanced UV Mapping
  • Creating a Terrain
  • Crumbs
  • Scripting
  • Triggering Events
  • Visibility
  • Lightmap Oven
  • Particles
  • Enemy Logic
  • Cutscenes
  • Animating Objects
  • Navigation
  • AutoBots

Game-specific Information

  • Serious Sam HD
  • Serious Sam 3
  • The Talos Principle