Template:Prop Commons

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This template covers the last four/five properties of every entity (spawn flags, name, parent, platforms, entity id) and should be used at the end of the properties section of an entity page.

Use the following syntax:

{{Prop Commons|Entity_Name}}
Entity_Name (mandatory)
Use the name of the entity as it appears in the EntityList tab of the editor.

For instance,

{{Prop Commons|Static model}}


Spawn flags (LFLAGS)

Defines in which difficulty levels and game types the Static model is spawned.

Name (CString)

Defines the name of the Static model.

Defines a entity pointer to the parent of the Static model.

Platforms (LFLAGS)

Defines on which platforms the Static model is spawned.

Entity ID (ULONG)

Displays the entity ID of the Static model.

Info 16x16.png Note: Entity ID cannot be edited.